Metaverse and the rise of virtual idols

Anh Vũ |

The explosion of metaverse is opening a new era of entertainment, where virtual idols rise strongly and attract millions of young people.

From anonymous artists to brilliant stages with technology, K-Pop is witnessing an unprecedented transformation.

mass entertainment is constantly changing with the advancement of technology. As the younger generation becomes more connected to the online world, Metaverse has become a new cultural space where creativity transcends physical limits and idol models are redefined in an unprecedented way. If K-Pop was once a playground for music groups with harsh practice schedules and strict physical standards, now, with the development of simulation, movement technology and 3D characters, a new generation of artists is gradually taking over the airwaves.

As the Korean entertainment industry expands its global influence, the appearance of virtual idols in K-Pop is not a temporary trend but a sign that the way young idol fans are changing. They seek intimacy and in-person interaction, which is beyond whatuuuute technology with Metaverse can bring. livestreams between artists and fans are no longer limited by space, while 3D stages create a feeling of both reality and virtual.

From the desire to reinvent yourself to the desire to reach idol dreams, Metaverse is opening a new perspective on fame, creativity and connection in the digital age.

New Year idols

A new generation of idols is taking shape as Metaverse offers a second chance to those who once thought they could not step onto the stage. Jack, the artist behind the similar-named character in the Re: revolution group, is an example. As a K-Pop trainee, he spent many years competing with the strict standards of the entertainment industry and anxiously waited for his debut. The fierceness gradually made him lose faith in himself. But in the virtual world, he finds a new door. With motion recording technology, each of his head slopes or hand movements is fully recreated on a perfect version of himself. There, he was not bound by appearance or factors that had made him falter.

Groups like Re: revolution, Plave or Isegye Idol are attracting tens of thousands of followers and becoming a phenomenon in Korea. From a small community associated with anime and games, virtual idol culture has spread to the point where it can fill a large stadium, such as Isegye Idol selling out all tickets at Gocheok Sky Dome with more than 16,500 spectators. The performances use large LED screens to bring 3D characters to the stage, creating an experience that blends music, cinema and games.

What makes this generation of idols different is their ability to transform endlessly. They are not framed in fixed images like traditional idols but can step into the post-apoc golden world, fight, fly or show unreal scenes. Elements that cannot be built with a real human body are now brought to life thanks to simulation technology and artificial intelligence.

Behind that illusion are real people, each with their own story. Ryu used to do many part-time jobs to nurture his dream of becoming a streamer. Onyu is a nursing student in Toronto, struggling between daytime hospital internships and nighttime broadcasts to maintain the character's presence. The way they play the characters makes them seem like they have soul, becoming an image independent of the identity of the artist behind them.

The virtual space also opens up new-style connections. The Re: revolution group builds a fictional universe where each member is the commander of a warrior unit and fans can participate by creating their own character. This role brings a strong sense of belonging. Young people not only follow their idols but also become part of the story. The habit of watching livestreams every day turns the gap between artists and fans into a special familiarity, making many young people feel like they are chatting with friends in a large virtual world.

Advantages and challenges of virtual idols

Famousness in Metaverse brings many advantages to artists and fans. One of the most important factors is freedom. The artists behind the characters can remain anonymous, avoiding the pressure of traditional criticism. Private scandals have also appeared less often thanks to the separation between artists and representative images. Entertainment agencies also benefit from the significantly lower costs of training, operating, and producing music products than traditional artists. Even the training time to complete a virtual idol takes less than a year.

For fans, the interaction between the two sides became closer. Weekly streams create familiarity and a sense of intimacy far beyond traditional fan meetings or concerts. virtual idols often share more about their thoughts, emotions or daily lives, making viewers feel listened to and connected. This brings special appeal to Generation Z who have matured in the digital environment.

However, the path to becoming a star in Metaverse is not all rosy. When communicating directly with viewers on screen, artists must comply with ethical standards and behave strictly like their idols in real life. Every word and action while livestreaming can be misunderstood. Ryu of Re: revolution has faced rumors and attacks, making him repeatedly wonder if he is suitable for this job.

The issue of identity security is also a big challenge. Even if protected by forumers, artists can still be attacked by cyber attacks or have their personal information stolen. Some artists share that they feel pressured to maintain the character image at a perfect level, even though their real life may be very different.

Legally, the virtual idol industry still does not have a clear regulatory framework. Artists behind the Artist Artist often have weaker bargaining power than traditional idols, because of their anonymous nature, making it difficult for them to represent themselves when signing contracts. Korean courts have begun to review forum's legal rights, as in a lawsuit involving Plave's insulting words. When forum is seen as a means of expressing personality, it is also protected under the law. This marks the first step in expanding the legal framework for virtual artists. For fans, the continuous connection brings a sense of closeness but also leads to high expectations. virtual idols are required to maintain a regular posting pace, maintain a proper attitude and meet the needs of fan interaction. This closeness is both an advantage and a burden, as the line between intimacy and excessive desire is sometimes blurred.

Looking more broadly, the development of the virtual idol community shows that young people are looking for flexible, creative and more connecting models than the traditional generation of artists. Metaverse creates a space where they can co-create, role-play, and live in the same world as their idols, something that previous forms of entertainment could not meet.

Anh Vũ
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